How Diablo hackers uncovered a speedrun scandal

For years, Maciej “Groobo” Maselewski stood as the undisputed champion of Diablo speedrunning. His 3-minute, 12-second Sorcerer run looked all but unbeatable thanks to a combination of powerful (and allowable) glitch exploits along with what seemed like some unbelievable luck in the game’s randomly generated dungeon.

But when a team of other speedrunners started trying and failing to replicate that luck using outside software and analysis tools, the story behind Groobo’s run began to fall apart. As the inconsistencies in the run started to mount, that team would conduct an automated search through billions of legitimate Diablo dungeons to prove beyond a shadow of a doubt that Groobo’s game couldn’t

→ Continue reading at Ars Technica

Related articles

Comments

Share article

Latest articles