Enlarge / If it were me, I would simply not burrow my way directly to where all the creatures are gaining levels as fast as my gold allows them. But I’m not full of grog and adventuring spirit.EA/KeeperFX
In an interview about The Making of Karateka, a wonderful interactive documentary and game-about-a-game, Chris Kohler of Digital Eclipse notes that, based on the company’s data, people don’t actually play the games inside “classics” collections. Maybe they spend 5 minutes inside a few games they remember, but that’s about it. Presenting classic games, exactly as they were when they arrived, can be
→ Continue reading at Ars Technica